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Level Design WIP Sketches

Sky island level design for an unannounced game.
The game screenshots are from Unreal Engine 5.

Visual sketch

Visual sketch

Level design plan. The game flow goes simply like this:
Player start from 1 and goes in number order places. 4 is like village, where player meets NPC:s. 5 is "bottle neck" and player have to complete rock climbing challenge to progress. 7 is the goal.

Level design plan. The game flow goes simply like this:
Player start from 1 and goes in number order places. 4 is like village, where player meets NPC:s. 5 is "bottle neck" and player have to complete rock climbing challenge to progress. 7 is the goal.